Plane is divided into 4 quadrants by 2 perpendicular lines intersecting at the origin point O. The distance from the X axis is the y-coordinate (ordinate) the distance from the Y axis is the x-coordinate (abscissa).
The distance between two points P1(x1,y1) and P2(x2,y2) is found by using the Pythagorean Theorem:
D = SQRT( (x2-x1)^2 + (y2-y1)^2)
The midpoint, M, of a line segment P1(x1,y1) to P2(x2,y2) is given by:
MP = (x,y) = ((x1+x2/2), (y1+y2)/2)
The slope of a line is defined as the tangent of the angle of inclination. Thus M = TAN(THETA) where
THETA is the angle of inclination and M is the slope. The slope through 2 points is:
M = TAN(ø) = (y2 - y1) / (x2 - x1)
Two lines with slopes M1 and M2 are perpendicular if:
Two lines are parallel when their slopes M1 and M2 are equal.
Given points P1 = (x1,y1) and P2 = (x2,y2), the parametric form for a line is:
x = x1 + t(x2-x1)
y = y1 + t(y2-y1)
0 <= t <= 1
t is called the parameter. When t = 0 we get P1 and when t = 1 we get P2. As t varies
between 0 and 1, we get all the other points on the line
segment between P1 and P2.
A polar coordinate (in 2 dimensions) is an ordered pair (r, theta) which are defined as follows. For
a point, P, r is the distance from the origin to P. Theta is the angle between the x-axis and the
line segment from P to the origin. Notice that there is more than one valid value for theta. For
example, if the angle between the x-axis and the line segment is 30 degrees, valid values of theta are (in
degrees):
30, (30+360) = 390, (390+360) = 750, etc.
The use of polar (instead of Cartesian) coordinates can simplify some calculations.
Changing from Polar to cartesian coordinates :
x = r × cos(ø), y = r × sin(ø)
Conversely, changing from Cartesian coordiantes to Polar:
r² = x²+ y², ø = arctan(y/x)
Vectors
A vector is a directed line segment, characterized by its length and direction.
Vector Properties
Vectors have special arithmetic properties:
- If A is a vector, then -A is a vector with same length as A but pointing in the opposite direction.
- If A is a vector, the kA is a vector whose direction is the same as or opposite that of A, depending on the sign of the number k, and whose length is k times the length of A. This is an example of scalar multiplication.
- Two vectors can be added together to produce a third vector by using the parallelogram method or the head-to-tail method. This is an example of vector addition.
In the parallelogram method, vectors A and B are placed tail to tail. Their sum A + B is the vector determined by the diagonal of the parallelogram formed by the vectors A and B. In the head-to-tail method, the tail of B is placed at the head of A. The vector A + B is determined by the line segment pointing from the tail of A to the head of B. Both methods yield the same results, however the head-to-tail method is easier when adding multiple vectors together. See figure below.
![]()
The dot product
The dot product can be used to generate vectors whose length is 1, this is called normalizing a vector. To nomalize a vector v, we simply compute v´ = v / ||v||. The resulting vector has a length 1, and is called the unit vector.
Dot products can also be used to measure angles. The angle between the vectors v an w isCOS - ¹ ( v . w / ||v|| ||w|| )
Note that, if v and w are unit vectors, then the division is unnecessary. Dot product characteristics include the following:
- Vectors a and b are perpendicular if (a . b) = 0.
- Vectors a and b are < 90 degrees apart if (a . b) > 0;
- Vectors a and b are > 90 degress apart if (a . b) < 0;
Example:
Calculate the angle between the vectors a = 3i + 5j and b = 2i + j, shown the figure below:
|| a || = (x1)² + (y1)² || b || = (x2)² + (y2)² = (3)² + (5)² = (2)² + (1)² = 9 + 25 = 4 + 1 = SQRT(34) = SQRT(5) a . b = (x1 × x2) + (y1 × y2) = (3 × 2) + (5 × 1) = 6 + 5 = 11 ø = COS-¹ (11/( SQRT(34) × SQRT(5) )) ø = COS-¹ (11/ SQRT(170)) ø = COS-¹ (11/13.038) = COS-¹(.84368) = 32.47