The objective of this course is to provide the CS graduate student with a foundation in Computer Graphics. The student will have a thorough understanding of graphics architecture concepts, coordinate systems, 3D representation and transformations, introduction to illuminations, the graphics pipeline, and scan conversion algorithms. Several laboratory exercises will allow the student to apply the topics and algorithms covered in class. This course will provide the student with the necessary foundation to develop computer graphics applications.
Note: See Course Outline for additional Detail.
Total points = 500
Letter grades will be assigned using the following scale:
A=90 - 100% B=80 - 89% C=70 - 79% F=0 - 69%
Development Kit 1.4.2 (JDK1.4.2)
on Microsoft Windows/95/98/NT 4.0/2000
Eclipse Development IDE - Eclipse Development IDE
JOGL - Java OpenGL Tools